|
Floor
Select
the Floor Surface and use the following
settings in the Basic Tab.
Surface
Colour: R: 150 G: 75 B: 60
Luminosity: 0%
Diffuse Level: 100%
Specular Level: 75%
Glossiness: 20%
Reflectivity: 20%
Transparency: 0%
Bump: 100%
Smoothing: OFF
Click
the Texture button for the Colour Channel
and use the following settings.
Layer
Type: Procedural
Blending Mode: Additive
Layer Opacity: 30%
Procedural Type: Fractal Noise
Texture Colour: R: 0 G: 0 B: 0
Frequencies: 3
Contrast: 1.0
Small Power: 0.5
Texture
Size
X: 50cm
Y: 10cm
Z: 10cm
Click
Use Texture, then click the Texture
button for the Diffuse Channel and use
the following settings.
Layer
Type: Image Map
Blending Mode: Additive
Layer Opacity: 100%
Projection: Planar
Image: floor_diffuse2.jpg
Width Tile: Repeat
Height Tile: Repeat
Pixel Blending: ON
Texture AntiAliasing: 0,2
Texture Axis: Y
Texture
Size
X: 1m
Y: 1m
Z: 1m
Add
another Layer and use the following
settings.
Layer
Type: Procedural
Blending Mode: Additive
Layer Opacity: 50%
Procedural Type: Fractal Noise
Texture Value: 50%
Frequencies: 5
Contrast: 1.0
Small Power: 1.0
Texture
Size
X: 10cm
Y: 1mm
Z: 1mm
Click
Use Texture when you are done. Click
the Texture button for the Specular
Channel and use the following settings.
Layer
Type: Image Map
Blending Mode: Additive
Layer Opacity: 50%
Projection: Planar
Image: floor_diffuse2.jpg
Width Tile: Repeat
Height Tile: Repeat
Pixel Blending: ON
Texture AntiAliasing: OFF
Texture Axis: Y
Texture
Size
X: 1m
Y: 1m
Z: 1m
Click
Use Texture and we are done with the
Specular Channel. Now we just need to
add some bumps to our floor, so click
the Texture Button for the Bump Channel
and use the following settings.
Layer
Type: Image Map
Blending Mode: Additive
Layer Opacity: 100%
Projection: Planar
Texture Amplitude: 1.0
Image: floor_bump.jpg
Width Tile: Repeat
Height Tile: Repeat
Pixel Blending: ON
Texture AntiAliasing: OFF
Texture Axis: Y
Texture
Size
X: 1m
Y: 1m
Z: 1m
Copy
this Layer and select "Paste - Add
to Layers". Change the settings
of this new layer to the following.
Layer
Type: Image Map
Blending Mode: Subtractive
Layer Opacity: 100%
Projection: Planar
Texture Amplitude: 0.3
Image: floor_bump2.jpg
Width Tile: Repeat
Height Tile: Repeat
Pixel Blending: ON
Texture AntiAliasing: OFF
Texture Axis: Y
Texture
Size
X: 1m
Y: 1m
Z: 1m
Click
Use Texture and we are done with the
Floor Surface.
|